Need help during the Hackathon?
Call (574) 631-6350 | |
hesburgh-library-hackathon-list@nd.edu | |
Feedback Wall | |
Locate event staff in the Coaches CenterContact the event chairs directly: Julie Vecchio jvecchio@nd.edu Randy Harrison rharriso@nd.edu |
Judges are selected from across campus to ensure we bring a wide range of skills and perspectives to the judging process.
Lead Architecture Specialist
IT Strategy, Planning and Architecture
Assistant Professor
Computer Science and Engineering
Manager, Enterprise Systems Unit
Hesburgh Libraries
Senior Programmer
Hesburgh Libraries
Associate Professor
Computer Science and Engineering
You are required to deliver your submission as a recorded video no more than 3 minutes long. Take the presentation seriously. Not only is the presentation worth a full 10% of the judging criteria but it is your opportunity to help the judges understand how interesting, useful and unique your project is.
Presentation order is randomly assigned. Submitted presentations will be collated together for judging. See the schedule for presentation submission deadlines.
See the schedule for presentation submission deadlines.
Presentation order is randomly assigned and will be posted below by 1pm on Saturday.
Order | Team Name |
---|---|
1 | Team A |
2 | Team B |
3 | Team C |
4 | Team D |
5 | Team E |
6 | Team F |
7 | Team G |
8 | Team H |
9 | Team I |
10 | Team J |
11 | Team K |
12 | Team L |
13 | Team M |
14 | Team N |
Each category has a weighted percentage that will be used to calculate the final score for each team.
Category | Weight | Description |
---|---|---|
Innovation | 30% | The project should take a unique, interesting, and creative approach to solving the problem(s) identified by this year's theme. This criterion looks at novel or cutting edge methods for user interaction, data manipulation and presentation, and use of new technology. |
Impact | 30% | The proposed solution should have a significant impact on the challenges in using technology to promote community. For example, solutions could change the way users organize, communicate, schedule, or manage our personal, academic, or work lives. |
Usability | 15% | Usability represents ease-of-use in engaging with content and services. The project should exemplify the highest standards of intuitive and elegant User Experience Design (UX). The project should easily, pleasantly, safely, and elegantly help users to connect with others and build community. |
Technical Merit | 15% | The application was technically challenging to construct, requiring strong programming skills from the team. The team made wise choices in selecting conventional but creative components and libraries to construct the app. The the complexity and elegance of the back-end matches the front-end. |
Presentation | 10% | Through the final presentation, the team should clearly communicate the final value of the project. The final presentation of the product to the judges should be professional, well-structured, and meaningful. Creativity, style, and engagement with the audience are key.The team may also wish to describe their process and developmental hurdles and how they overcame them. |
The three main prizes for the Hesburgh Hackathon are awarded to teams who excel in all of the criteria on the judging rubric.
Judges use their discretion in awarding up to 2 additional prizes under the category of Honorable Mention. Winners of the first, second and third-place prizes are not eligible for these prizes. These prizes are awarded to teams who may not have excelled in all of the criteria of the judging rubric but who may have shown exceptional skill in one or more criterion.
Prize | Award |
---|---|
First Prize | $3,000 |
Second Prize | $2,000 |
Third Prize | $1,000 |
Honorable Mention | $500 |
Honorable Mention | $500 |
Winners Featured
All winning teams and their projects will be featured on the Hesburgh Libraries' website.
Prize Allocation
Without exception, cash prizes are split equally by University Accounting among all team members. Please note that awards may be subject to taxation, depending on student status.