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Hesburgh Libraries Hackathon 2022

Teams and Projects -- in presentation order

2 Engineers and a Business Major

The Power Tracker

A product to come that interfaces with software that displays the composition of your energy source, allows for the creation of energy usage quotas, and creates a predictive model for energy consumption based on past data. In addition, users can send themselves an email report of their energy usage for the current day.



Our project aims to make carpooling and ride-sharing seamless and sustainable on campus.



At the end of the academic year, many ND students get rid of unwanted things like furniture and appliances. Goodwill then picks up many of the items, but avoids tech. Moreoever, many students don't even try to donate their tech like monitors and peripherals since they are broken. part::out aims to collect these items and with the manpower of clubs like CSforGood, refurbish and reallocate these into working PC setups for the greater South Bend area. In essence, a web-app which can catalogue parts and sort them into functional setups. The app plans to use HTML with python and Tornado.

Open-Source Grilled Cheese

Eagle Eyes

Eagle Eyes is a mobile app where users are given a bird per day to identify, getting them out in nature and learning species names.

Physics Phriends

Solar Saviors

Our project presents users with an interactive application that lets them search their county of residence and leverage our machine-learning-powered solar energy prediction tools to help them make informed decisions about their next solar panel project.

Duncan Engineers


RecycleIt! allows users to calculate their impact on the environment due to recycling various household materials in an intuitive "shopping cart" format. The application will direct them to their nearest recycling center and provide additional curated resources to learn more.

Baumer Frosh

Seed to Feed

Seed to Feed is an internet website which connects the Notre Dame dining halls and local farmers in the South Bend community. The wasted and leftover food from the dining halls will be distributed to farmers using our website, which will serve as a "marketplace" for farmers to coordinate acquiring the leftovers from the dining halls. Farmers will be able to use those leftovers/food scraps as either animal feed or compost to enrich their soil.



An educational resource and community platform aimed toward finding specific sustainable solutions in local communities.

Sol Solutions

Project: Horizon

Our project will be examining the need for increased implementation of solar panels. Installing solar panels on your home helps combat greenhouse gas emissions and reduces our need to use fossil fuels. Installing solar panels is also cheaper for individual families. Estimated savings over 20 years after solar purchase is $7,000 (Project Sunroof). Project Horizon is a user-friendly consultation to estimate how much switching to solar energy would save your household.

Green Managers

Green Hub

Green Hub is a campus-wide ridesharing app that allows students to uber or drive together when heading for off-campus locations, thereby reducing the carbon footprint of vehicles and encouraging students to maintain a more sustainable lifestyle.

Easter Eggers

Animals for the Better

Animals for the Better is a mobile application that helps reduce the stress of college level students by comining elements of gamification and anxiety management.

Clearly Best Team

Greener ND

We are making a video game to describe the effect of climate change and actions we can take to correct them.

H2 Co.

Water Wars

Our final deliverable will encourage competition within the community to reduce water use.



This website uses the dining hall menu and works with Notre Dame to source and identify the environmental impact of different menu items. Students can use it to identify foods that are more sustainable for each meal and make informed choices about their food. Users can also enter what they eat to track the sustainability of their choices and compare to other users to understand the relative impact of those choices. Individual menu items could be scored on distance shipped and the impact of ingredients used.


These are the judges for the 2022 Hesburgh Libraries Hackathon. Judges are selected from across campus to ensure they bring a wide range of skills and perspectives to the judging process.

Ben Tovar

Lead Research Software Engineer
Computer Science and Engineering

Dan Johnson

Subject Librarian, English, Digital Humanities, and Film, Television, and Theatre
Navari Family Center for Digital Scholarship
Hesburgh Libraries

Greg Koehler

Program Manager for Sustainable Operations
Office of Sustainability

Joanna Cecilia da Silva Santos

Assistant Professor
Computer Science & Engineering


Presentation Format

Unless approved by the event administrators (typically for medical reasons), all presentations must be delivered in person. Teams will have exactly 4 minutes to deliver their presentation. There will be no Q&A session following your presentation, so structure your presentation well and practice it thoroughly to anticipate information the judges might need to evaluate your presentation in the best light.

There is no required format for the presentation. However, we recommend that your team consider including the following components, which will best help our panel of judges evaluate your contribution according to the 5 criteria of the judging rubric. Is it not required to add these components lock-step, but they may help ensure you're adequately describing your work and your product.

  • Team Name — Have you introduced yourselves?
  • Project Title — Have you clearly stated the project name? If the name has a special significance, have you unpacked that for the audience?
  • Project Description — Have you given a succinct but clear description of the project and its value to users? What users, communities and/or markets are you targeting?
  • Innovation & Impact — What is the value proposition of your hack? How is better than other similar products, for example? How will your hack positively change / improve the delivery of information, the acquisition of services, etc., for users?
  • Technical Merit — Have you described the technical aspects of your hack? What does it do and how does it work? What languages, frameworks, libraries, have you used in building it?
  • Demo — Have you demonstrated how your hack works? Have you recorded direct interactions or, at a minimum, used screen shots?
  • Challenges — Have you described any interesting challenges you faced or may face if you were to take the project forward?
  • Opportunities — What opportunities exist for, say, taking the hack to market, or marketing it at scale? What are next steps, if any, for your hack?

Judging Criteria

Each category has a weighted percentage that will be used to calculate the final score for each team.

Category Weight Description
Innovation 30% The project should take a unique, interesting, and creative approach to solving the problem(s) identified by this year's theme. This criterion looks at novel or cutting edge methods for user interaction, data manipulation and presentation, and use of new technology.
Impact 30% The proposed solution should have a significant impact in solving technological challenges posed by the theme of that year's hackathon. For example, solutions might aim to improve the way users organize, communicate, schedule, or perhaps manage information, resources, or people, with regard to that theme.
Usability 15% Usability represents ease-of-use in engaging with content and services. The project should exemplify the highest standards of intuitive and elegant User Experience Design (UX). The project should easily, pleasantly, safely, and elegantly help users.
Technical Merit 15% The application was technically challenging to construct, requiring strong programming skills from the team. The team made wise choices in selecting conventional but creative components and libraries to construct the app. The complexity and elegance of the back-end matches the front-end.
Presentation 10% Through the final presentation, the team should clearly communicate the value of the project. The final presentation of the product to the judges should be professional, well-structured, and meaningful. The team may also wish to describe their process and developmental hurdles and how they overcame them.



The three main prizes for the Hesburgh Hackathon are awarded to teams who excel in all of the criteria on the judging rubric. 

Prize Award
First Prize $3,000
Second Prize $2,000
Third Prize $1,000
Honorable Mention * $500
Honorable Mention * $500

* Judges may use their discretion in awarding up to 2 additional prizes under the category of Honorable Mention. Winners of the first, second and third-place prizes are not eligible for these prizes. These prizes are awarded to teams who may not have excelled in all of the criteria of the judging rubric but who may have shown exceptional skill in one or more area.