Need help during the Hackathon?
hesburgh-library-hackathon-list@nd.edu | |
Locate event staff in the Coaches CenterContact the event chairs directly: Julie Vecchio jvecchio@nd.edu Randy Harrison rharriso@nd.edu |
These are your Hesburgh Libraries Hackathon judges. Judges are selected from across campus and bring a range of skills and perspectives to the judging process.
Clare Boothe Luce Assistant Professor
Computer Science and Engineering
Assistant Professor
American Studies
Web and Digital User Experience Librarian
Hesburgh Libraries
Web and Digital User Experience Librarian
Hesburgh Libraries
Technical Director
Notre Dame Creative
Each category has a weighted percentage that will be used to calculate the final score for each team.
Category | Weight | Description |
---|---|---|
Innovation | 30% | The project should take a unique, interesting, and creative approach to solving the problem(s) identified by this year's theme. This criterion looks at novel or cutting-edge methods for user interaction, data manipulation and presentation, and use of new technology. |
Impact | 30% | The proposed solution should have a significant impact in solving technological challenges posed by the theme of that year's hackathon. For example, solutions should aim to significantly improve the way users organize, communicate, schedule, or manage information, resources, or people. |
Usability | 15% | Usability represents ease-of-use in engaging with content and services. The project should exemplify the highest standards of intuitive and elegant User Experience Design (UX). The project should easily, pleasantly, safely, and elegantly help users. |
Technical Merit | 15% | The application was technically challenging to construct, requiring strong programming skills from the team. The team made wise choices in selecting conventional but creative components and libraries to construct the app. The complexity and elegance of the back-end matches the front-end. |
Presentation | 10% | Through the final presentation, the team should clearly communicate the value of the project. The final product presentation should be professional, well-structured, and a meaningful exploration of the final product — not only what it can do but how it will benefit users. |
The three main prizes for the Hesburgh Hackathon are awarded to teams who excel in all of the criteria on the judging rubric.
Prize | Award |
---|---|
First Prize | $3,000 |
Second Prize | $2,000 |
Third Prize | $1,000 |
Honorable Mention * | $500 |
Honorable Mention * | $500 |
* Judges may use their discretion in awarding up to 2 additional prizes under the category of Honorable Mention. Winners of the first-, second-, and third-place prizes are not eligible for these prizes. These prizes are awarded to teams who may not have excelled in a majority of the criteria of the judging rubric but who may have shown exceptional skill in one criterion.
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Prize Allocation
Without exception, cash prizes are split equally by University Accounting among all team members. Please note that awards may be subject to taxation, depending on student status.
Winners Featured
All winning teams and their projects will be featured in the news section of the Hesburgh Libraries website and the Hesburgh Libraries Hackathon website.