These are the judges for the 2022 Hesburgh Libraries Hackathon. Judges are selected from across campus to ensure they bring a wide range of skills and perspectives to the judging process.
Lead Research Software Engineer
Computer Science and Engineering
Subject Librarian, English, Digital Humanities, and Film, Television, and Theatre
Navari Family Center for Digital Scholarship
Program Manager for Sustainable Operations
Office of Sustainability
Office of Information Technology
Computer Science & Engineering
Unless approved by the event administrators (typically for medical reasons), all presentations must be delivered in person.
There is no required format for the presentation. However, we recommend that your team consider including the following components, which will best help our panel of judges evaluate your contribution according to the 5 criteria of the judging rubric. Is it not required to add these components lock-step, but they may help ensure you're adequately describing your work and your product.
× Presentation Weight
Take the presentation seriously. Not only is the presentation worth 10% of the judging criteria, but it is your opportunity to help the judges understand how interesting, useful and unique your project is. The order of the presentation videos will be randomly assigned. For presentation submission deadlines, see the presentation schedule .
Each category has a weighted percentage that will be used to calculate the final score for each team.
|Innovation||30%||The project should take a unique, interesting, and creative approach to solving the problem(s) identified by this year's theme. This criterion looks at novel or cutting edge methods for user interaction, data manipulation and presentation, and use of new technology.|
|Impact||30%||The proposed solution should have a significant impact in solving technological challenges posed by the theme of that year's hackathon. For example, solutions might aim to improve the way users organize, communicate, schedule, or perhaps manage information, resources, or people, with regard to that theme.|
|Usability||15%||Usability represents ease-of-use in engaging with content and services. The project should exemplify the highest standards of intuitive and elegant User Experience Design (UX). The project should easily, pleasantly, safely, and elegantly help users.|
|Technical Merit||15%||The application was technically challenging to construct, requiring strong programming skills from the team. The team made wise choices in selecting conventional but creative components and libraries to construct the app. The complexity and elegance of the back-end matches the front-end.|
|Presentation||10%||Through the final presentation, the team should clearly communicate the value of the project. The final presentation of the product to the judges should be professional, well-structured, and meaningful. Creativity, style, and engagement with the audience are key.The team may also wish to describe their process and developmental hurdles and how they overcame them.|
The three main prizes for the Hesburgh Hackathon are awarded to teams who excel in all of the criteria on the judging rubric.
|Honorable Mention *||$500|
|Honorable Mention *||$500|
* Judges may use their discretion in awarding up to 2 additional prizes under the category of Honorable Mention. Winners of the first, second and third-place prizes are not eligible for these prizes. These prizes are awarded to teams who may not have excelled in all of the criteria of the judging rubric but who may have shown exceptional skill in one or more area.
All winning teams and their projects will be featured on the Hesburgh Libraries' website.
Without exception, cash prizes are split equally by University Accounting among all team members. Please note that awards may be subject to taxation, depending on student status.